NEEDS FOR THE INTEGRATION OF DIGITAL CONTENT IN MUSEUM FLIPPED EXPERIENTIAL LEARNING ACTIVITIES
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Abstract
This study aims to describe a holistic process of needs analysis to be used in the integration of digital content in museum flipped experiential learning activities based on the needs analysis model by Hutchinson and Waters’s (1987). A semi-structured interview was used and involved 3 experts mirroring the intended subjects in the field. Six themes emerged during the interview process in terms of the needs of aspect on analysis requirement and module content, module objectives, selection, media, and materials aspect, utilize media and materials aspect, require learner and participation (flipped activities) aspect and finally, evaluate and revise aspect. Finally, this article indicates the suitable themes in designing the integration of digital content in museum flipped experiential learning activities which demonstrated that it is valid and reliable to be utilised in a real study. This article will help researchers in education and museum practitioners to provide a guideline and embrace their work to develop digital content in flipped experiential learning activities.